The ECT Capstone Thesis is an opportunity for students to integrate prior experiences with what they learned in their program of study.
Check out our thesis page and individual student projects at our ECT EXPO website!
Consortium for Research and Evaluation of Advanced Technology in Education
Director: Dr. Jan L Plass
Explore the design of computing education and technology to support the self-empowerment of learners and communities
Director: Dr. Kayla DesPortes
Works at the intersection of learning sciences, artificial intelligence, and multimodal interaction
Director: Dr. Xavier Ochoa
📘 Course: Designing for Simulations and Games for Learning
Cyber Chronicles is a web-based computer game targeted toward coding learners from ages 13-18. The narrative takes place in New York City and Los Angeles from the years 2012-2022. Players play as a white hat hacker who uses their coding skills to stop black hat hackers from using their skills for evil. Players will explore coding through seven different missions using foundational coding skills to hack doors, reset emergency services, and catch their evil nemesis.
📘 Course: Building Learning Analytics Applications
This application helps instructors of students that are not able to communicate effectively in English to review and grade their contributions made in a different language through a picture of their answer.
📘Course: Narrative, Digital Media, and Learning
Blast Off! An Intergalactic Adventure is competitive RPG and boardgame style game that tests the knowledge of students about space.
📘Course: User Experience Design
VentureSeed is an AI tool empowers college students by providing immersive, scenario-based learning experiences. It addresses common challenges such as lack of experience, funding, and confidence by simulating real-world business situations.